Top 5 Premiere Pro CS6 Features from PVC
1) Better Broadcast Monitoring
2) Hover Scrub over clips
3) Trimming
4) Cleaner Interface
5) Effects Improvements: Adjustment Layers and Warp Stabilzer
I so can’t wait to get my hands on this!
Some more on Adobe CS6
Adobe shows off Production Premium CS6 and it looks Amazing!
Premier Pro CS6 is getting unlimited dynamic Multi-cam, built in Image Stabilization with Warp Stabilizer from AE CS5.5 and an enhanced Mercury Playback engine that will even work with some AMD video cards instead of just NVIDIA CUDA cards. It ha s anew Default Workspace, and is more customizable. It has more Audio Mixing controls. Trimming controls have been added and more customizing. A rolling Shutter repair. And of course the addition of Automatic Duck for interoperability between Final Cut Pro 7 and AVID and Premiere Pro. And it will edit 5K for RED compatibility.
Yes! Adobe has been listening and it looks like Premiere Pro CS6 is going to be a power house editing tool!
After Effects CS6 has enhancements to it’s render cache, were renders can be saved with projects, a full 3D camera Tracker, a Ray Trace 3D rendering engine (that looks to give Zaxwerks a run for it’s money), variable mask feathering, and built in Automatic Duck, so it will work with Avid Media Composer and Final Cut 7 files! Nice! Mocha will also be better integrated so you can launch Mocha from within AE (and Mocha is set to get updates at NAB as well).
A new edition to the suite is Prelude CS6 for ingest, logging and organization as well as transcoding of files.
Audition CS6 also gets updated and has smooth project exchange between Premiere Pro and third party nonlinear editors. Has real time clip stretching, automatic speech alignment and pitch correction. Better control surface control with automation.
And an exciting new addition is this suits version of Color, the recently purchases SpeedGrade. A 64 Bit GPU accelerated Color Correction tool. This is really necessary especially with DaVinci software basically being made free from Black Magic.
It really sounds like Adobe has been listening, and is making their editing suite a powerhouse that can really replace Final Cut Pro 7 and easily go head to head with AVID with even more powerful tools. I can’t wait to try this suite out!
Intelligent Assistance's Premiere Pro Tools
Sequence Clip Exporter
It's tedious to spend days preparing shot lists and music cue sheets using EDLs. Instead, generate comprehensive reports in seconds direct to a fully formatted Excel spreadsheet for just $99 with Sequence Clip Reporter, saving hundreds of dollars of your time
PrEdit
prEdit is a dramatically new way to deal with transcripts, story and the first edit. From transcript... to paper cut... to sequence for just $395.
Transcriptize
Adobe's voice recognition technology has been locked to the Adobe CS4 and CS5 Production Premium tools. But with Transcriptize you can extract the transcription to text files, Excel spreadsheets, and place it in Markers in the Final Cut Pro clip. Now you can use the Adobe speech transcriptions in your workflow for just $149.
I knew they made FCP 7 utilities, and now FCP X to FCP 7 utilities, but I didn’t know about their Premiere Pro utilities. Sequence Clip Exporter would pay for itself in about a job, and the others could be even more useful, depending on the job. These are apps to keep an eye on.
Biscardi Creative on how to Fix DNxHD Quicktime Stutter in Premiere Pro CS 5..5.2
Scott Simons at the EditBlog on PVC comparing Premiere Pro and FCP 7's Timelines
This is really a must read for all switchers from Final Cut Pro 7 to Adobe Premiere Pro CS5.5, as it gives a full rundown of the similarities and differences in the 2 different timelines!
Premiere Pro 5.5.1 not working with CUDA in Lion 10.7.1: FIXED
I have reported this to Adobe and to NVIDIA, but have not heard anything back as of yet.
I did a complete Adobe uninstall and re-installed and I have CUDA support back. So something just wasn’t happy. Have to check on my plug ins now, but at least it is working correctly.
Premiere Pro 5.5.1 Released
Here are the bug fixes:
- Improved playback/scrubbing performance of footage from DSLR cameras.
- Media from Avid Unity QuickTime reference files was not imported.
- XML project files created by Premiere Pro did not work with DaVinci Resolve.
- On Mac OSX v10.7 (Lion), the Universal Counting Leader was missing countdown numbers.
- On Mac OSX v10.7 (Lion), Premiere Pro would crash when quitting.
- On Mac OSX v10.7 (Lion), closed caption overlays did not appear in Program Monitor.
- Preview in the Capture panel was not functioning properly for HDV footage.
- Image sequences lost their frame rates.
- Edges of a clip were highlighted during transitions/dissolves when using CUDA processing.
- Projects created by importing Final Cut Pro XML projects that contain multiple mono clips would lose some audio when the project was closed and reopened.
- Exporting to a QuickTime movie using DVCPRO HD settings would not complete under some circumstances, including if an image, graphic, or synthetic element was in the sequence.
- Using CUDA-accelerated Invert effect would reposition the clip.
- Premiere Pro could not find files after changing the location of the project.
- If an After Effects composition with a background color other than black was included in a sequence and Mercury Playback GPU Acceleration was enabled, the alpha channel transparency of the composition was ignored.
- MXF files created by Premiere Pro were not readable by Sony XDCAM HD decks, Final Cut Pro, or Avid Media Composer.
- ProRes files created by an ATOMOS device with four tracks of audio were not imported correctly.
- MCC closed caption files exported from MacCaption failed to appear in the Premiere Pro Program Monitor under some conditions.
- Incorrect data was being written to XML files for AVC Intra exports.
- Opacity effects were being ignored after a second transition when CUDA processing (Mercury Playback Engine GPU Acceleration) was enabled.
- Premiere Pro would hang or crash when loading a merged clip with disabled audio channels.
- various other crashes
No word on the 64 Bit Kernel Issue.
You can download the Mac Version here, or the Windows Version Here.
Adobe has a 45% gain after Apple releases FCPX!
And if you cared, you would have released an update to FCP X by now, but obviously you have not, so your claims to caring are shown to be hollow!
PVC on BLackmagic $299 Thunderbolt Intensity Extreme
Pro Video Coalition has an article on the new $299 Thunderbolt IO device the Intensity Extreme, which has only HDMI in and out and RCA in and out but is Bus Powered and inexpensive and perfect for laptops.
FCP.Co on the AJA Io XT thunderbolt
Digital Rebelion on 18 Features Premiere needs to borrow from FCP 7
Though I doubt you will ever be able to open multiple projects as you can’t in After Effects either (only import projects into each other). Still it would be nice!
FilmRiot is Premiere better than FCP
Biscardi Creative on Premiere and AVID with Davinci Resolve
It looks like there is no easy solution right now, as Resolve reads Premiere’s XML, but not all of it’s media is compatible, and you need a $500 plug in to make it work with AVID. Otherwise you basically need to export a quicktime and use scene detection to make a grade (so no dissolves).
Not an ideal solution for sure.
Top Kopriva of Adobe posts on Premiere Pro Issue
Scroll Wheel in Premier Pro
I am sure anyone who has tried premiere pro sees that scrolling with a mouse in Premiere Pro moves you down the timeline and doesn’t reveal tracks, but you can still scroll by hovering over the scroll bars and using the wheel, and it can also zoom the timeline if you hold down the option key (though I would like to see a setting to change the scrolling behavior from right to left to up and down).
Biscardi Creative switches to Premiere Pro
There’s been so much talk about a “new paradigm” and “a new beginning” lately courtesy of Apple. Defenders of the “new paradigm” are quick to point out that this is an entirely new application, nothing like it has ever been done, therefore, Apple had to break with all convention to create Final Cut Pro X. It’s stripped down now, like Final Cut Pro 1, but give it time and the things we “need” will be added back over time. It has so much “potential for the future.”
The more I work with Adobe Premiere Pro the more I just don’t understand that mentality. Why wait? Premiere Pro already includes the “missing elements” of FCP X and so much more it can’t do.
He goes on to say that despite all the protesting in forums he transferred over a large project to Premiere Pro final Cut Pro 7 and it all worked perfectly, he loves all the realtime effects, and also how Adobe Media Encoder can look into Premiere Pro and After Effects projects and render individual sequences without having to open the host apps, which for him, and for me is huge! You don’t have to export a quicktime movie and you don’t have to give up the host app to to the compression. THAT IS SO COOL, AND SO USEFUL! TALK ABOUT A TIME SAVER!
Karl Soulé addition info
Thanks Karl. Worth checking out.
Karl Soulé at The Video Road shows how to do a ProRes Setup in Premier Pro
Premiere Pro Annoyance
Premiere Pro with Client in the Room Article
It is a must read for an Final Cut Pro 7 switcher. And has some great stuff on using it with an external monitor with either a Kona or a Matrox (seems Kona works better, but still has issues, especially with a long sequence).
Check it out if you get a chance. I am already making the switch to Premiere Pro CS5.5, though I am having issues with Lion, and this points out some issues I had not realized that you have to think about.
I hadn’t realized Premier Pro doesn’t have any sort of Auto Media Relinking, that each clip must be manually found. Of course with how slow Final Cut Pro 7’s could be, this might actually be faster.
No timecode window, which is a must, though was not added all that long ago to FInal Cut Pro.
Reveal in Project from Source Window! A no brainer since you can do it from the sequence!
Check out the whole article. It is worth checking out.
Adobe just blew me away! Wow!
Well for my request to add a duplicate clip showing in the timeline, I got a response! And one that points out all the features in the program that are similar. I am so impressed by this!
Hi Jonah,
Thanks for your request and feedback. I'll add your name to the list of requestors for this feature request.
Premiere has clip usage indicators, which isn't quite what you're looking for (indicators in the Timeline), but can be very useful and is a feature that neither FCP nor Avid have.
You can turn on the Video Usage and Audio Usage data columns in the Project panel (list view mode). In the flyout menu (accessed via the widget in the upper right of each panel), choose Metadata Preferences. Then either do a search for "usage", or twirl open the Premiere Pro Project Metadata section and put a check in the Video and Audio Usage properties so they'll show up in the List View of the Project panel. You can rearrange the data columns in the Project panel so you can see these usage indicator columns while you're editing. Now each time a clip is used, the usage count indicates the number of uses across all sequences in the project. For example, this is great for monitoring which clips have been used in cutaways already and which clips are unused and available.
If you need more specific usage information, here's another tip: in the Preview Area (the top of the Project panel with the thumbnail previewer and clip info), when a clip is used in any sequence, "video used x times" or "audio used x times" appears next to the video and audio type description. And if you click on the small drop-down arrow next to the usage info, a popup menu reveals a list of the sequences the selected clip is used in, with its timecode location in each sequence usage. PLUS, if you select one of these locations in the usage popup menu, that sequence is opened and the playhead is parked at the timecode where the clip is actually used. This is one of Premiere's "best kept secrets" and we're working on making the feature much more discoverable.
David Kuspa | Adobe | Sr. Experience Designer, Dynamic Media
AWESOME! Adobe you are doing something right and winning a convert. My only complaint is your level 1 tech support in India is not good at all, and doesn’t really help until you get to tier 2 for the most part.
Premiere Pro in Lion Update 2
- OK, so NVIDIA has been able to re-create the problem, and there is a workaround. You must force the Mac into 64 Bit mode (If it can handle it). This Apple Tech Support Document gives how you can do it permanently or for a single boot.
If your Mac uses the 32-bit kernel by default, but supports the 64-bit kernel, you can start up using the 64-bit kernel by holding the 6 and 4 keys during startup.
To select the 64-bit kernel for the current startup disk, use the following command in Terminal:
To select the 32-bit kernel for the current startup disk, use the following command in Terminal:sudo systemsetup -setkernelbootarchitecture x86_64
sudo systemsetup -setkernelbootarchitecture i386
Premiere Pro Feature Requests
- Clip Dupe Detection in the Timeline. Both AVID and Final Cut Pro 7 have this. As it is often important to not repeat shots in Commercials, the ability to see a visual representation which shows which clips are repeated is an essential feature.
- MIDI interface. With Final Cut Pro I uses a Behringer BFC-2000 to be able to do a good audio mix within Final Cut Pro using it's automation controls. This would be a perfect pairing with the Audio Mixer in Premiere, and it is frustrating that only Audition has the ability to interface with MIDI controls as I would prefer to be able to mix directly within Premiere Pro.
- In the Title Overlays Final Cut Pro includes markers for 4:3 center cut within a 16:9 project, which I am often using (HD project for SD 4:3 delivery).
- A re-sizeable, movable Timecode window, like the added to Final Cut in FCP 7.
- Reveal in project from Source monitor and not just from the sequence.
Premiere in Lion Update
Premiere Pro not working on Lion
It seems that there is a new NVIDIA driver in Lion, as it is listed as 270.05.05f01, while the most recent NVIDIA drivers on their web site is 256.02.25f01.
And checking the CUDA Preferences it lists the current CUDA Driver 4.0.19 but says an Update is Required (though it is the latest CUDA for Mac Driver on NVIDIA's Web site).
Since this is the relevant part of the crash log, it looks like a driver crash to me, but the driver info is the 270.05.00 NVIDIA Driver.
0 libcuda_270.05.00.dylib 0x000000011769286f cuGraphicsGLRegisterImage + 4359831 libcuda_270.05.00.dylib 0x00000001176c1e25 cuGraphicsGLRegisterImage + 6299572 libcuda_270.05.00.dylib 0x000000011766efa9 cuGraphicsGLRegisterImage + 2903773 libcuda_270.05.00.dylib 0x0000000117669a8b cuGraphicsGLRegisterImage + 2685874 libcuda_270.05.00.dylib 0x0000000117671b0c cuGraphicsGLRegisterImage + 3014845 libcuda_270.05.00.dylib 0x000000011766e2a7 cuGraphicsGLRegisterImage + 2870476 libcuda_270.05.00.dylib 0x00000001176372f2 cuGraphicsGLRegisterImage + 618427 libcuda_270.05.00.dylib 0x0000000117637caf cuGraphicsGLRegisterImage + 643358 libcuda_270.05.00.dylib 0x00000001176d83c8 cudbgGetAPIVersion + 869529 libcuda_270.05.00.dylib 0x000000011762715c cuGLCtxCreate_v2 + 10810 com.adobe.GPUFoundation.framework 0x000000010cf3fe4c GF:evice::InitializeContextAndLoadKernels() + 194811 com.adobe.dvacore.framework 0x0000000100190b3e dvacore::threads::ExecuteTopLevelFunction(dvacore::threads::Allocated FunctionT > const&) + 4612 com.adobe.dvacore.framework 0x0000000100190438 dvacore::threads:anonymous namespace)::WrapGCDAsyncCall(void*) + 2413 libdispatch.dylib 0x00007fff8f9887e9 _dispatch_worker_thread2 + 25514 libsystem_c.dylib 0x00007fff8b2913da _pthread_wqthread + 31615 libsystem_c.dylib 0x00007fff8b292b85 start_wqthread + 13
This looks like it is a driver issue with the new Lion Drivers for the Geforce GTX 285.
The only way I was able to get Premiere to launch was getting rid of the 5.5 folder from the Application Support:Adobe:Premiere Pro: folder. The program launched, but would not show any video in the sequence or from any clips, and once I quit the program, when I tried to relaunch I got the same crash again.
Here is my Thread at Adobe forums on the matter. I also called Adobe Tech supper and got a case number. They had me install the older driver from NVIDIA’s web site, but that froze my Mac at the spinning wheel (the wheel just kept going and going) so I had to do a restore using Command-R. It works, but is slow as it has to re-download the Lion install.
Premiere Pro Needed Feature
The ability to cut remotely and show your cut and see the producer and let them see you was an amazing addition by Apple, and something that really needs to be added into Premiere to bring it on par with Final Cut Pro 7.
Neptune Salad has a great article on switching to Premiere Pro
But the real question anyone who edits is this: What are we going to do right now? I mean what are we actually going to do? As professionals, we don’t have the time to play around with multiple new programs until this dust settles as it could be months, and it might take Apple over a year to put FCP back on track.
And
Honestly, I’m not excited about moving to a new platform. This will be my third (Media 100, Final Cut Pro, now this – go ahead and laugh, Avid users). But the integration of AfterEffects (which is becoming a must-have item for filmmakers, see www.videocopilot.net to understand my zeal) and Photoshop make it an attractive one-two knockout punch.
Kind of how I feel, though he did not get a refund on Final Cut Pro X, and I did, but we both are making the move to Premiere Pro.
Looks like Premiere is how I am going
The thing is the CUDA support with the NVIDIA card is unbelievably fast, and the integration with After Effects plug-ins makes it so usefull.
Adobe having 50% off sale!
You can see the deal here.
Wow, they are pushing hard to take over the hole left by the death of Final Cut Pro 7, and with deals like this, they might just pull it off!
Honestly I have never seen performance like this
Sure adding an effect on a second clip basically slowed it down too much and I had to render, but I never thought it would work that well. Wow!
Color me impressed
I just ran my first Premiere Pro 5.5 Cuda test with an NVIDIA QUADRO FX 4800. I imported some RAW Canon 60D H.264 footage, and put it in a timeline, scaled it 50% and added 3 more shots, and it played back smoother and fast than any timeline I have ever seen. Color me impressed.
Premiere might not just replace Final Cut Pro, it might blow it out of the water!
AJA releases Premiere Pro 5.5 Drivers for Real Time
I installed them and a small test looks like it’s running fine with good performance for the Mercury Playback Engine with an NVIDIA Quadro FX 4800 for Mac. Once installed, you get a full set of AJA presets:
If Adobe is really serious about competing in the pro video editing space (and I think they are), they’ll get on their hardware partners like AJA, Matrox and Blackmagic to be as quick supporting Premiere Pro as they have been about supporting Final Cut Pro.